CSE5519 Advances in Computer Vision (Topic C: 2024 - 2025: Neural Rendering)
COLMAP-Free 3D Gaussian SplattingLinks to an external site
We propose a novel 3D Gaussian Splatting (3DGS) framework that eliminates the need for COLMAP for camera pose estimation and bundle adjustment.
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This paper presents a novel 3D Gaussian Splatting framework that eliminates the need for COLMAP for camera pose estimation and bundle adjustment.
Inspired by point map construction, the author uses Gaussian splatting to reconstruct the 3D scene. I wonder how this method might contribute to higher resolution reconstruction or improvements. Can we use the original COLMAP on traditional NeRF methods for comparable results?
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